"""Blocking gateway approval wait for :mod:`tools.approval`.

Mirrors the CLI's synchronous ``input()`` flow: the agent thread enqueues a
pending approval, the gateway notifies the user, and the thread blocks until
``/approve`` / ``/deny`` resolves it or the approval timeout elapses. Multiple
threads (parallel subagents, execute_code RPC handlers) can block concurrently
— each gets its own ``threading.Event``; ``/approve`` resolves the oldest,
``/approve all`` every pending entry. Queue state (``_gateway_queues``,
``_lock``) is owned by ``tools.approval`` and reached through that module at
call time.
"""

import logging
import threading
import time
import uuid

from tools.interrupt import get_interrupt_reason, is_interrupted
from tools import approval_context as _ctx
from tools.approval_human_wait import activity_heartbeat, human_wait_window

logger = logging.getLogger("tools.approval")


class _ApprovalEntry:
    """One pending dangerous-command approval inside a gateway session."""
    __slots__ = ("event", "data", "result", "reason", "acknowledged", "settle", "cancelled")

    def __init__(self, data: dict):
        self.event = threading.Event()
        self.data = dict(data)
        self.data.setdefault("request_id", uuid.uuid4().hex)
        self.acknowledged = False
        # Surface hook run once when the wait ends by ANY path (answer, timeout, interrupt, /approve from
        # another client): the tui_gateway withdraws its open server→client request through it.
        self.settle = None
        self.result: str | None = None  # "once"|"session"|"always"|"deny"
        # Free-text reason from ``/deny <reason>`` so the agent can adapt, not just hear "denied".
        self.reason: str | None = None
        # Why the prompt was withdrawn with nobody answering (interrupt cause, session teardown);
        # followers and teardown read it so a withdrawn prompt never renders as a user deny.
        self.cancelled: str | None = None


def _poll_event(event: threading.Event, session_key: str, *, interrupt_log: str) -> str:
    """Wait on *event* until it fires, the turn is interrupted, or approvals.timeout
    elapses; returns ``"set"`` | ``"interrupted"`` | ``"timeout"``. Polls in ~1s
    slices so activity heartbeats reach the agent's inactivity tracker every ~10s —
    otherwise the gateway watchdog kills the agent while the user is still
    responding (mirrors ``_wait_for_process()`` cadence). The loop is recorded as
    human-wait time so the concurrent batch deadline excludes it.

    Any interrupt (/stop, inactivity timeout, delegation teardown) ends the wait
    fail-closed: the command does not run. Who caused it is read from the
    per-thread interrupt-cause channel (``get_interrupt_reason()``, a trusted fixed
    category), never inferred from message text, so the caller can report a
    withdrawn prompt without inventing a user refusal."""
    deadline = time.monotonic() + max(_ctx._get_approval_timeout(), 0)
    heartbeat = activity_heartbeat("waiting for user approval")
    with human_wait_window(session_key):
        while True:
            # The poll loop below is verifiably blocked on a human answer (the user tapping approve/deny on
            # the gateway surface), bounded by the approval timeout. Record it as human-wait time so the
            # concurrent batch deadline excludes it (#79719).
            if is_interrupted():
                logger.info(interrupt_log, session_key)
                return "interrupted"
            remaining = deadline - time.monotonic()
            if remaining <= 0:
                return "timeout"
            if event.wait(timeout=min(1.0, remaining)):
                return "set"
            heartbeat()


def _cancel_cause(state: str, entry) -> str | None:
    """Why the wait ended with nobody answering: the turn was interrupted (cause from the
    per-thread channel — a user /stop or a parent's delegation teardown), the entry was
    withdrawn with a stamped cause (leader interrupted, session torn down), or the turn ended
    under the prompt (notifier unregistered, result never set). ``None`` for a real answer
    or a plain timeout."""
    if state == "interrupted":
        return get_interrupt_reason() or "turn interrupted"
    if state == "set" and entry.result is None:
        return entry.cancelled or "the turn ended before the prompt was answered"
    return None


def _finish(payload: dict, resolved: bool, choice: str | None, reason, **extra) -> dict:
    """Fire the post hook and build the decision dict. Unresolved (timeout) and
    a None choice both mean the user never answered; ``cancelled`` carries the
    cause when the prompt was withdrawn rather than answered."""
    if extra.get("cancelled"):
        hook_choice = "cancelled"
    else:
        hook_choice = "timeout" if not resolved else (choice or "timeout")
    _ctx._fire_approval_hook("post_approval_response", **payload, choice=hook_choice, **extra)
    return {"resolved": resolved, "choice": choice, "reason": reason, **extra}


def _await_coalesced_leader(session_key: str, leader, payload: dict):
    """Wait on an already-pending identical approval instead of re-prompting.
    Adopts the leader's decision: ``session``/``always`` → approval (same dict
    shape as a direct resolution; persistence stays the caller's and is
    idempotent across leader and followers); ``deny`` → denial carrying the
    leader's reason; leader timeout / our own deadline → unresolved. ``once``
    returns ``None``: single-use consent covers only the leader's execution,
    so the caller must issue a fresh prompt. Hooks fire with ``coalesced=True``
    so observers see the follower's lifecycle without a duplicate prompt."""
    _ctx._fire_approval_hook("pre_approval_request", **payload, coalesced=True)
    state = _poll_event(leader.event, session_key,
                        interrupt_log="Coalesced approval wait interrupted — "
                                      "returning deny for session %s")
    cancelled = _cancel_cause(state, leader)
    if state == "interrupted":
        # Deny only OUR follower; the leader thread handles its own signal.
        choice, resolved = "deny", True
    elif state == "timeout":
        choice, resolved = None, False
    else:
        choice = leader.result
        resolved = choice is not None
    if choice == "once":
        # The post hook fires for the fresh prompt's own lifecycle, not here.
        return None
    extra = {"cancelled": cancelled} if cancelled else {}
    return _finish(payload, resolved, choice, getattr(leader, "reason", None), coalesced=True, **extra)


def _await_gateway_decision(session_key: str, notify_cb, approval_data: dict, *, surface: str = "gateway") -> dict:
    """Enqueue *approval_data*, notify the user, and block until resolved or timed
    out. Shared by the terminal command guard, the execute_code guard, the plugin
    escalation gate, and MCP elicitation. Returns ``{"resolved", "choice",
    "reason"}`` or ``{"resolved": False, "choice": None, "notify_failed": True}``
    when the notify callback raised. Persisting the choice and building the
    tool-facing result stay with the caller.

    Identical concurrent approvals (same command text + pattern-key set) are
    coalesced: parallel tool calls would otherwise fire N identical prompts
    the user must /approve N times while the agent sits wedged. Followers adopt
    the leader's ``session``/``always``/``deny``/timeout; a ``once`` covers only
    the leader, so the follower falls through to a fresh prompt."""
    from tools import approval as _approval
    from agent.terminal_approval_batch import approval_published, preparing_terminal_approval, register_prepared_approval

    primary_key = approval_data.get("pattern_key", "")
    payload = {
        "command": approval_data.get("command", ""),
        "description": approval_data.get("description", ""),
        "pattern_key": primary_key,
        "pattern_keys": list(approval_data.get("pattern_keys", [primary_key])),
        "session_key": session_key, "surface": surface,
    }
    keys = list(approval_data.get("pattern_keys") or [])
    with _approval._lock:
        leader = next((e for e in _approval._gateway_queues.get(session_key, [])
                       if e.data.get("command") == approval_data.get("command")
                       and list(e.data.get("pattern_keys") or []) == keys), None)
    if leader is not None and not preparing_terminal_approval():
        adopted = _await_coalesced_leader(session_key, leader, payload)
        if adopted is not None:
            return adopted

    entry = _ApprovalEntry(approval_data)
    with _approval._lock:
        register_prepared_approval(session_key, entry)
        _approval._gateway_queues.setdefault(session_key, []).append(entry)

    def _drop_entry(state: str) -> str | None:
        """Leave the queue and return the choice committed so far. Reading ``entry.result`` and
        removing the entry are one critical section under the approval lock: ``resolve_gateway_approval``
        commits under the same lock, so a choice that landed after the deadline check but before this
        removal is still ours to honour, and one arriving later finds no entry (the client is told
        nothing was pending instead of being acked "ok" while the agent denies)."""
        with _approval._lock:
            choice = entry.result
            queue = _approval._gateway_queues.get(session_key, [])
            if entry in queue:
                queue.remove(entry)
            if not queue:
                _approval._gateway_queues.pop(session_key, None)
            settle, entry.settle = entry.settle, None
        if settle is not None:
            # ``request.cancel`` carries a RequestCancelReason: a choice committed from another surface is
            # ``resolved``; a withdrawn entry (woken with no choice — session torn down, turn ended, client
            # cannot answer) is ``session_closed``; never the raw poll-state token "set".
            if state == "set":
                reason = "resolved" if choice is not None else "session_closed"
            else:
                reason = state
            try:
                settle(reason)
            except Exception:
                logger.debug("approval settle hook failed", exc_info=True)
        return choice

    # Plugins hear about the request before the gateway does (real-time observers).
    _ctx._fire_approval_hook("pre_approval_request", **payload)
    # Bridges sync agent thread → async gateway.
    try:
        notify_cb(dict(entry.data))
        approval_published()
    except Exception as exc:
        logger.warning("Gateway approval notify failed: %s", exc)
        _drop_entry("notify_failed")
        _ctx._fire_approval_hook("post_approval_response", **payload, choice="notify_failed")
        return {"resolved": False, "choice": None, "notify_failed": True}

    state = _poll_event(entry.event, session_key,
                        interrupt_log="Approval wait interrupted — returning deny for session %s")
    cancelled = _cancel_cause(state, entry)
    if state == "interrupted":
        # Coalesced followers wake with the cause instead of a deny nobody issued.
        entry.cancelled = cancelled
        entry.event.set()
    choice = _drop_entry(state)
    if state == "interrupted":
        # Our own decision stays a fail-closed deny.
        choice = "deny"
    # A choice that landed in the gap between the deadline check and leaving the queue is an answer,
    # not a timeout (#112548) — the same first-settlement rule as server_requests.send().
    resolved = state != "timeout" or choice is not None
    extra = {"cancelled": cancelled} if cancelled else {}
    return _finish(payload, resolved, choice, entry.reason, **extra)
